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Metric units and using instruments: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Metric units and using instruments. Students develop understanding and use of metric units to estimate, measure, order and compare objects according to their length, mass and capacity.

Online

Position and location: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Position and location. Students create two dimensional representations of familiar places. They represent the position objects relative to one another locating these on simple maps or grids.

Video

Proportional reasoning video

Use this video as a springboard to explore scaling or proportional thinking, and to apply that thinking in a food context, drawing on reasoning and mathematical modelling.

Online

Fruit fractions: Fruit karate

In this lesson, students use fruit to explore common fractions. They step into the world of fractions by exploring various fruits and slicing them into halves, quarters and eighths. Through materials such as playdough and interactive discussions, they discover the meaning of terms such as numerator and denominator while ...

Online

Fruit fractions: Gardeners of fractions

In this lesson, students use a simulated garden bed to explore tenths. They explore fractions within simulated Asian gardening plots. They draw garden beds, allocate fractions to fruit plants, and combine fractions to understand tenths. Through creativity and discussion, they grasp the concept of fractions as parts of a ...

Online

Fruit fractions: Fruit kebab fun

In this lesson, we use fruit to explore common/decimal fractions relating to tenths. Students will use coloured Unifix cubes to represent tenths of a fraction on a ‘fruit kebab’. They will discover the idea of equivalent fractions and make connections using a fraction wall. The lesson uses interactive activities, discussions ...

Online

Visual to text coding: The Basics

This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language. This section provides the basics in order to use the programming environments: Scratch, Python and JavaScript.

Online

Visual to text coding: Setting Up

This series of lessons is to help students to transition from visual coding to text-based coding with a general-purpose programming language. This section provides guidance on how to set-up the particular programming environment including Scratch, Python and JavaScript.

Online

Coding for GUIs Final project: A complete application with GUI

This is the final project in a series of lessons to incorporate Graphical User Interfaces (GUIs) into your General Purpose Programming. The series follows on from the Visual To Text Coding lesson series.

Downloadable

Diagnostic task: Volume of prisms

Use these diagnostic tasks, Volume of prisms (1) and Volume of prisms (2), to assess a student’s understanding of working out the volume of rectangular prisms and a formula for volume.

Online

Analysis of AI applications, drawing on ethical understandings

This lesson plan explores the ethical aspects of artificial intelligence and the implications on our future lives. This lesson was developed by the Digital Technologies Institute in collaboration with the DT Hub.

Downloadable

Broken ruler

This task can be used to reveal whether students can use markings on a ruler to measure in centimetres and whether they understand how the number on the scale relates to the units.

Downloadable

First steps in mathematics: Number – Book 1

The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.

Online

Making history

This resource supports students, individuals and community groups to research, produce and share a short digital history about a person or event.

Downloadable

DT Challenge - 7/8 Javascript - Space Invaders

In this coding challenge, students learn about programming in JavaScript, including data representation, decomposition, design, branching, iteration, functions, variables, animations, tracing and evaluation.

Downloadable

Networking with the micro:bit

This downloadable free book presents a series of activities to teach the basics of computer networks. While you may not learn all aspects of computer networking, these activities provide a useful selection and serve as a good starting point to cater for your student's needs, skill and knowledge. Each chapter presents interesting ...

Downloadable

DT Challenge - 3/4 Blockly - Wombot

Wombot is hungry and wants a carrot! With simple code, help Wombot through mazes, and learn to draw lines and shapes with code. In this challenge you'll learn the fundamentals of programming by using instructions to position Wombot on the screen. You'll help Wombot move and turn, and along the way learn to draw lines, patterns ...

Downloadable

DT Challenge - 7/8 Python - Sport Micro:Bit

Use Python to program a micro:bit for sport! Get excited about coding even if you have no experience. You'll use the Python language to write your own programs, and make interactive games and tools to improve your health.

Downloadable

DT Challenge - 7/8 Python - Smart garden

Learn how to program a BBC micro:bit using Python — no experience required. Learn the basics of programming in Python with our full BBC micro:bit simulator. Create a Smart Garden device to monitor the health of your plants, measuring temperature and wiring up a simple soil moisture sensor.

Downloadable

DT Challenge - 3/4 Blockly - Micro:Bit Blast Off

Prepare for launch with the micro:bit! Set your sights on the stars by making a rocket ship, complete with countdown. You don't need a real micro:bit to participate. Use our full micro:bit simulator to learn, explore what the micro:bit can do! Blast-off in 3, 2, 1! If you have a micro:bit you can use our resources to build ...